tag:blogger.com,1999:blog-6963408603037048958.post4436126261433839812..comments2024-03-02T00:34:38.701-08:00Comments on The Keep on the Gaming Lands: Outdoor Survival!Mike Mearlshttp://www.blogger.com/profile/18338840534913321057noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-6963408603037048958.post-91759184735051809882010-09-09T13:14:31.217-07:002010-09-09T13:14:31.217-07:00I remember when a friend of mine bought Risk in th...I remember when a friend of mine bought Risk in the future. It was quite awful because the moon came alone. So when someone went to the moon we have to search for it. someone moved the table and the moon fall to the ground. I think that it is better those games that it comes in one part like <a href="http://www.xlpharmacy.com/" rel="nofollow">Generic Viagra</a>.<br /><br /><a href="http://www.xlpharmacy.com/viagra-online/" rel="nofollow">Viagra Online</a> <a href="http://www.xlpharmacy.com/blog/" rel="nofollow">Cheap Viagra</a>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-81662682034012001142008-12-15T09:46:00.000-08:002008-12-15T09:46:00.000-08:00One further note:The deers as lairs is my own inve...One further note:<BR/><BR/>The deers as lairs is my own invention.<BR/><BR/>The ponds as castles and Cabins as towns are per page 15 of Vol III of OD&D.Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-57267802511407748892008-12-15T09:43:00.000-08:002008-12-15T09:43:00.000-08:00I forgot to addThe squares (cabins) are townsThe c...I forgot to add<BR/><BR/>The squares (cabins) are towns<BR/>The circles (ponds) are keeps<BR/>The diamonds (deers) are lairs (or liars as preferred)Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-53967789451610937582008-12-15T00:12:00.000-08:002008-12-15T00:12:00.000-08:00Hey Rob!Thanks for the link. That will definitely ...Hey Rob!<BR/><BR/>Thanks for the link. That will definitely help!Mike Mearlshttps://www.blogger.com/profile/18338840534913321057noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-83065554586217660492008-12-14T20:02:00.000-08:002008-12-14T20:02:00.000-08:00Here I hope this version helps.http://home.earthli...Here I hope this version helps.<BR/><BR/>http://home.earthlink.net/~wilderlands/southlandsm.jpg<BR/><BR/>note that it should be 5 miles per hex not three.<BR/><BR/>Note that the path of trying to get permission to use this commercially lead to me working with Goodman Games in releasing Points of Lights #1. (With a #2 on the way in the spring.)Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-57362732447159310902008-12-14T19:58:00.000-08:002008-12-14T19:58:00.000-08:00This comment has been removed by the author.Robert Conleyhttps://www.blogger.com/profile/03863009007381185340noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-19796694961736185122008-12-11T09:15:00.000-08:002008-12-11T09:15:00.000-08:00LesInk: Thanks for the pointer! I'll have to use t...LesInk: Thanks for the pointer! I'll have to use that image as my behind the screen reference.<BR/><BR/>M.gunnerQuist: I might use it, depending on the direction the game goes. I'm intentionally focused on keeping things open, to let the players dictate how the various alliances and feuds in the region play out.Mike Mearlshttps://www.blogger.com/profile/18338840534913321057noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-87053237376991749612008-12-05T06:47:00.000-08:002008-12-05T06:47:00.000-08:00Mike,Someone took a picture of the map at http://w...Mike,<BR/><BR/>Someone took a picture of the map at http://www.boardgamegeek.com/image/58078?size=large if that'll help you. There is an even larger picture if you log in. You can probably just clip the picture and use it in your notes.<BR/><BR/>Also, you might want to setup a strip of papers with numbers/letters on the edges of the map to help identify where the players are (kind of a A10 locator).LesInkhttps://www.blogger.com/profile/02649415814607998671noreply@blogger.comtag:blogger.com,1999:blog-6963408603037048958.post-55222121834856711372008-12-04T06:29:00.000-08:002008-12-04T06:29:00.000-08:00Will you be using Stronghold Builder's Guidebook f...Will you be using <I>Stronghold Builder's Guidebook</I> for when your players want to build a place to keep their stuff, house their henchmen, and rule their fiefdom? I've been thinking that most of the rules from that 3.0e book could still be used in 4e.Xevenintihttps://www.blogger.com/profile/14609390831891414670noreply@blogger.com