The game board is going to serve as the regional map for my Keep on the Borderlands sandbox game. Here are my impressions of the map so far:
- It's a mounted gameboard, making it more durable and giving it a nice, solid feel. As a physical artifact, I like the heft of it. It'll just feel nice to lay it down on the table and ask the PCs where they want to go.
- It has plenty of mountains, swamps, forests, and other nooks to explore. It looks like a wilderness ready for exploration.
- It lacks an obvious scale, so it's easy to simply treat the hexes as huge regions or tiny bits of wilderness. There aren't any huge bodies of water, so any map that needs oceans or seas is right out, but otherwise it's flexible.
- The map comes in three pieces. I would've preferred one big map.
- There are 10 cabins scattered about the map. Most of them are on the center map piece. They might be a distraction if you choose to ignore them. Otherwise, that's 10 places (ruins? settlements?) that the map imposes on you. I don't mind it so much, but it could prove a bit restrictive.
- There are deer icons all over the map, presumably markers for the Outdoor Survival game. They're a little distracting.
- There's a lot of blank plains on the map. I'd prefer more mountains and forests.
- The hexes aren't numbered. Either I'll to number them myself (and mark up my precious map!) or make a smaller, reference copy of the map in my notes. This is easily the biggest drawback, IMO. I think I'll sketch a copy in my notebook, but it would've been nice to use hex reference numbers instead.